[BOJ 7020] Generic Poker
View as PDFYou have a deck of N × M cards. Each card in the deck has a rank. The range of ranks is 1 through M, and the deck includes N cards of each rank.</p>
We denote a card with rank m by m here.
You can draw a hand of L cards at random from the deck. If the hand matches the given pattern, some bonus will be rewarded. A pattern is described as follows.
hand_pattern = card_pattern1 ' ' card_pattern2 ' ' ... ' ' card_patternL card_pattern = '*' | var_plus var_plus = variable | var_plus '+' variable = 'a' | 'b' | 'c'
- hand_pattern
- A hand matches the hand_pattern if each card_pattern in the hand_pattern matches with a distinct card in the hand.
- card_pattern
- If the card_pattern is an asterisk ('*'), it matches any card. Characters 'a', 'b', and 'c' denote variables and all the occurrences of the same variable match cards of the same rank. A card_pattern with a variable followed by plus ('+') characters matches a card whose rank is the sum of the rank corresponding to the variable and the number of plus characters. You can assume that, when a hand_pattern includes a card_pattern with a variable followed by some number of plus characters, it also includes card_patterns with that variable and all smaller numbers (including zero) of plus characters. For example, if 'a+++' appears in a hand_pattern, card_patterns 'a', 'a+', and 'a++' also appear in the hand_pattern. </ul> </li> </ul>
There is no restriction on which ranks different variables mean. For example, 'a' and 'b' may or may not match cards of the same rank.
We show some example hand_patterns. The pattern
a * b a b
matches the hand:
3 3 10 10 9
with 'a's and 'b's meaning 3 and 10 (or 10 and 3), respectively. This pattern also matches the following hand.
3 3 3 3 9
In this case, both 'a's and 'b's mean 3. The pattern
a a+ a++ a+++ a++++
matches the following hand.
4 5 6 7 8
In this case, 'a' should mean 4.
Your mission is to write a program that computes the probability that a hand randomly drawn from the deck matches the given hand_pattern.
입력 형식
The input is a sequence of datasets. Each dataset is formatted as follows.</p>
N M L card_pattern1 card_pattern2 ... card_patternL
The first line consists of three positive integers N, M, and L. N indicates the number of cards in each rank, M indicates the number of ranks, and L indicates the number of cards in a hand. N, M, and L are constrained as follows.
- 1 ≤ N ≤ 7
- 1 ≤ M ≤ 60
- 1 ≤ L ≤ 7
- L ≤ N × M
The second line describes a hand_pattern.
The end of the input is indicated by a line containing three zeros separated by a single space.
출력 형식
For each dataset, output a line containing a decimal fraction which means the probability of a hand matching the hand_pattern.</p>
The output should not contain an error greater than 10−8.
No other characters should be contained in the output.
예제 입력
1 1 1 a 3 3 4 a+ * a * 2 2 3 a a b 2 2 3 * * * 2 2 3 * b b 2 2 2 a a 2 3 3 a a+ a++ 2 6 6 a a+ a++ b b+ b++ 4 13 5 a a * * * 4 13 5 a a b b * 4 13 5 a a a * * 4 13 5 a a+ a++ a+++ a++++ 4 13 5 * * * * * 4 13 5 a a a b b 4 13 5 a a a a * 7 60 7 a b a b c c * 7 60 7 * * * * * * * 7 60 7 a a+ a++ a+++ a++++ a+++++ a++++++ 1 14 4 b a+ a a 0 0 0예제 출력
1.0000000000 0.8809523810 1.0000000000 1.0000000000 1.0000000000 0.3333333333 0.4000000000 0.1212121212 0.4929171669 0.0492196879 0.0228091236 0.0035460338 1.0000000000 0.0014405762 0.0002400960 0.0002967709 1.0000000000 0.0000001022 0.0000000000
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